![]() ![]() In The Dig: Neither player with mercs upgraded/purchased could buy mercs in-mission. In Devil's Playground: the merc compound became unusable after one player bought ~5 mercs and another who had mercs "upgraded/purchased" didn't buy any. In Cutthroat, one player ended up with another players' two supply depots. In Outbreak, one player ends up with 2 refineries and one ends up with none. One: player ownership of buildings and two: the merc compound.įrom what we remember, here's the issues: I registered on here just to be able to report bugs and contribute though, so good job on a job well done so far! So far we've noticed two main types of issues. Having a lot of fun, but some bugs to report. For more info about the upcoming hots campaign, visit our discord! Discord link Screenshots: Search for 'Wings of liberty coop' on the arcade to play. Status:Īll maps have their triggers fixed for all 3 players, banking system is in place. ![]() So, if nothing else comes up, I'm aiming for a release on the 14th November. Now with Blizzard releasing Starcraft 2 for free at the 14th November, I got a release date So, a couple of months ago I thought it would be fun to redo it. I was a bit afraid that someone would have done this by now, but I looked at the Arcade and Googled and only saw a some maps which mostly were just shared control of the same units. I tried doing this project a while ago when I was studying in the University, but I never finished it. I've always thought that the Starcraft 2 campaigns would be fun to play in cooperative with friends. Can be played with two or three players (3 recommended).Mercenaries can be bought and each player will have their own mercenaries.Research system from campaign where Zerg and Protoss research goes over across the maps.Extended bases (No shared control of units).Four Different difficulties (Casual, Normal, Hard, Brutal).Three Player cooperative gameplay across 26 missions.
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